Top 5 New Features in iMovie for iOS
Nov12

Top 5 New Features in iMovie for iOS

Released in October 2013, the new iMovie application for iOS 7 brings with it a new look and many new features.  After having a chance to explore this application, I focus on 5 new features that substantially improve this video editor. Share this:Click to email this to a friend (Opens in new window)Click to print (Opens in new window)Click to share on Twitter (Opens in new window)Click to share on Pinterest (Opens in new window)Click...

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Gamifying the SOLE for Teachers: Reflecting on my Learning
Sep28

Gamifying the SOLE for Teachers: Reflecting on my Learning

The early stages of envisioning, planning and designing a gamified learning experience for teachers was exciting and invigorating for me. Trying to articulate the medium and scope of this PD resource made me rethink my approach in supporting teacher learning. In one way, gamification gave me permission to throw out what had been previously done to develop teacher learning and start from a fresh new perspective. Rather than developing...

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HabitRPG – Gamify Your Life
Sep22

HabitRPG – Gamify Your Life

HabitRPG takes gaming mechanisms and applies them to your daily life where rewards and experience points are given (and taken away) for the actions and activities that you complete (and do not complete) during your day. You progress as you to level up and in keeping with the social aspect of gaming you also have the opportunity to compete with others as they navigate their own gamified life. HabitRPG is playable through their website...

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The SOLE of Gamification
Sep12

The SOLE of Gamification

The Self-Organized Learning Environment (SOLE) is a concept that we have been exploring throughout our system. The idea of approaching classroom technology as a way to provide learning experiences that are student-driven is an attempt to move away from simple “drill and kill” activities. The SOLE supports a process of learning that is facilitated through exploration, posing questions, gathering new information and sharing...

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Gamification: Determining My Learning Objectives
Aug28

Gamification: Determining My Learning Objectives

Since an earlier post regarding the importance of content connecting to the gamified learning experience, I felt the need to rethink, prioritize and identify the various learning expectations into one of two groups. By identifying learning expectations as either a specific learning expectation or an overall learning expectation, I hope to create a learning task that manages to address all expectations in an experience that is both...

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